Contextual Views |
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Contextual Views#
By default, the 3D Viewport only shows the scene from one viewpoint. By using Quad Views, you can see it from multiple viewpoints at the same time, which gives more context about the changes you’re making. Quad View#Reference Mode:All modes Menu:View ‣ Area ‣ Toggle Quad View Shortcut:Ctrl-Alt-Q Toggling Quad View will split the 3D Viewport into four views: three orthographic side views and one user perspective view. Note Quad View is different from splitting the area and aligning the views manually. In Quad View, the four views are still part of a single 3D Viewport, so that they share the same display options. Quad View.# Options#Reference Mode:All modes Menu:Sidebar ‣ View ‣ Quad View Lock RotationWhen disabled, makes it possible to orbit in the orthographic views as well (turning them into perspective views instead). Sync Zoom/PanSyncs the view position between side views. (Requires Lock Rotation to be enabled.) Clip ContentsClip objects based on what is visible in the other side views. |
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